Posts Tagged ‘SNES’

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Logic Fails: Review of “Operation Logic Bomb”

October 12, 2009
Logic Bomb? My god..

Logic Bomb? My god..

I’m a little fence with some shooter games. Some of them are quite boring and you can easily cruise through probably a quarter of the game without noticing, or you can spend that same time cursing every single imaginable deity as you use your 20th continue(I’m looking at you, Contra 3!). This is not entirely the case with Operation Logic Bomb as it mixes both loads of action and an incredibly limited Continue system. Just to give you a heads up, you get three continues. Three.

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This is Scary How?: Review of “Ghoul Patrol”

October 8, 2009
It rhymes! That's scary enough, right?

It rhymes! That's scary enough, right?

What do you get when you mix a completely unrelated game, executive meddling, zombies, and chasing down helpless people in the midst of hordes of “horrible” monsters? Well, you get Ghoul Patrol for the Super NES! Ghoul Patrol could be considered the illegitimate child of the first game, Zombies Ate My Neighbors, and also the result of Executive Meddling as it was considered to be a totally unrelated game to ZAMN, which ultimately made it bombed commercially and no sequels were further considered.

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Mutant Rodent: Review of “Rocky Rodent”

October 2, 2009
Rodent or Hyena? Discuss.

Rodent or Hyena? Discuss.

Every so often, I look through a bunch of games that either made me wish I had not played it, or wish that I do not see it in the first place. This is such the case with Rocky Rodent a game that was released on the SNES in 1993 by IREM USA. There are so many questions that I have for this game, and a lot of them remain unanswered. I really wonder why I reviewed this game.

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God Is A Teenage Boy: Review of “Terranigma”

September 29, 2009
Really, God is a teenage boy

Really, God is a teenage boy

Terranigma is a game that was released on the Super Nintendo that was developed by Quintet, which was published by Enix (now SquareEnix) and Nintendo subsequently released the English, French, German, and Spanish languages in PAL Territories, which quite simply put, this game was not released Stateside. It is also the Spiritual Successor of Illusion of Gaia which is ALSO the Spiritual Successor of SoulBlazer. Still with me?

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Even Then, I Still Suck at Tactical Games: Review of “Treasure Hunter G”

September 18, 2009
I wonder what the G stands for.

I wonder what the G stands for.

Treasure Hunter G for the SNES is a turn-based tactical RPG that was made by Sting Entertainment released in 1996. It was later re-released into Nintendo’s Virtual Console for the Wii in Japan during the year 2007 and was published by Square(who would later become Square Enix)

Treasure Hunter G tells of a story of a man known as Brown G who is most widely known for telling tall tales and hunting for rare treasures who later disappears off the face of the earth and must later be found by his sons, Red and Blue G. They are later accompanied by a little girl by the name of Rain and a highly intelligent monkey named Ponga and are later thrust into saving the world because someone got too curious (See Sealed Evil In A Can for more) Read the rest of this entry ?

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Leading Armies, Getting Tuff and Going Up A Tower: QuickReview!

September 16, 2009

QuickReview (noun): A sudden, and efficient way of reviewing more than one game in a short, concise post. See Multitasking.

Today we review three, plot-light games that you may or may not have heard of: Magic Sword, Mr. Tuff, and Ogre Battle: March of The Black Queen.

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16-Bit Plot: Review of “Tales Of Phantasia”

September 14, 2009

Title Screen

Title Screen of Tales of Phantasia

Tales of Phantasia for the Super Nintendo Entertainment System is an immersive RPG that has addicting gameplay with a fantastic story that will keep you hooked. Originally released for the SNES in 1995, this was the first of the Tales RPG Series and was later remade into three different systems. Read the rest of this entry ?